API reference / @jsprismarine/prismarine / Server
Server
Classes
Interfaces
ServerReplayRandomState
Defined in: prismarine/src/Server.ts:72
The active random streams held by a server at one replay boundary.
Properties
bedrockLoot
readonlybedrockLoot:LootSequencesState
Defined in: prismarine/src/Server.ts:82
Named and unkeyed Bedrock equipment-loot streams.
commandSequences
readonlycommandSequences:RandomSequencesState
Defined in: prismarine/src/Server.ts:84
/random command sequence streams.
contentWorlds
readonlycontentWorlds: readonly (readonly [string,SeededRandomState])[]
Defined in: prismarine/src/Server.ts:78
Per-dimension streams supplied to data-driven content behaviors.
javaLoot
readonlyjavaLoot:LootSequencesState
Defined in: prismarine/src/Server.ts:80
Named and unkeyed Java loot-table streams.
server
readonlyserver:SeededRandomState
Defined in: prismarine/src/Server.ts:76
General server chance source used by weather, loot fallbacks, and command selection.
version
readonlyversion:1
Defined in: prismarine/src/Server.ts:74
Version of this aggregate state shape.
References
Server
Re-exports Server