API reference / @jsprismarine/chunkgen / ChunkStep
Class: ChunkStep
Defined in: ChunkStep.ts:80
One rung of the pyramid: what the status may read, and how far it may write blocks.
Constructors
Constructor
new ChunkStep(
targetStatus,directDependencies,accumulatedDependencies,blockStateWriteRadius):ChunkStep
Defined in: ChunkStep.ts:81
Parameters
targetStatus
"empty" | "structure_starts" | "structure_references" | "biomes" | "terrain" | "features" | "initialize_light" | "light" | "spawn" | "full"
The status a chunk reaches once this step has run.
directDependencies
What the running body may read, enforced by ChunkStep.requireReadable.
accumulatedDependencies
The transitive closure, which is what the scheduler sizes each layer from.
blockStateWriteRadius
number
How far from its own chunk the step may write blocks, in chunks.
-1 for every step but two, and -1 excludes even the chunk itself, so those steps cannot write a block through the region at all. terrain is 0 and features is 1.
Returns
ChunkStep
Properties
accumulatedDependencies
readonlyaccumulatedDependencies:ChunkDependencies
Defined in: ChunkStep.ts:87
The transitive closure, which is what the scheduler sizes each layer from.
blockStateWriteRadius
readonlyblockStateWriteRadius:number
Defined in: ChunkStep.ts:94
How far from its own chunk the step may write blocks, in chunks.
-1 for every step but two, and -1 excludes even the chunk itself, so those steps cannot write a block through the region at all. terrain is 0 and features is 1.
directDependencies
readonlydirectDependencies:ChunkDependencies
Defined in: ChunkStep.ts:85
What the running body may read, enforced by ChunkStep.requireReadable.
targetStatus
readonlytargetStatus:"empty"|"structure_starts"|"structure_references"|"biomes"|"terrain"|"features"|"initialize_light"|"light"|"spawn"|"full"
Defined in: ChunkStep.ts:83
The status a chunk reaches once this step has run.
Methods
accumulatedRadiusOf()
accumulatedRadiusOf(
status):number
Defined in: ChunkStep.ts:121
How wide a scheduler layer is when it brings a neighborhood to status for this target.
Java's ChunkStep.getAccumulatedRadiusOf, which answers 0 for the target status itself rather than asking the accumulated dependencies. A step never lists its own status among its dependencies, so the plain lookup reads -1 there and the last layer would run on nothing.
Parameters
status
"empty" | "structure_starts" | "structure_references" | "biomes" | "terrain" | "features" | "initialize_light" | "light" | "spawn" | "full"
Returns
number
The radius in chunks, or -1 when the target does not depend on that status at all.
canWriteBlocksAt()
canWriteBlocksAt(
dx,dz):boolean
Defined in: ChunkStep.ts:103
Whether the step may write blocks into the chunk at this offset from its own.
Java's WorldGenRegion.isWithinWriteZone. At the default radius of -1 this is false everywhere, including (0, 0).
Parameters
dx
number
dz
number
Returns
boolean
readableStatusAt()
readableStatusAt(
dx,dz):"empty"|"structure_starts"|"structure_references"|"biomes"|"terrain"|"features"|"initialize_light"|"light"|"spawn"|"full"|undefined
Defined in: ChunkStep.ts:108
The highest status the chunk at this offset holds, or undefined when it is out of the window.
Parameters
dx
number
dz
number
Returns
"empty" | "structure_starts" | "structure_references" | "biomes" | "terrain" | "features" | "initialize_light" | "light" | "spawn" | "full" | undefined
requireReadable()
requireReadable(
dx,dz,requested):"empty"|"structure_starts"|"structure_references"|"biomes"|"terrain"|"features"|"initialize_light"|"light"|"spawn"|"full"
Defined in: ChunkStep.ts:135
Checks a read against the declared window and returns the status that read is good for.
Parameters
dx
number
Chunk offset on x from the chunk this step is running on.
dz
number
Chunk offset on z from the chunk this step is running on.
requested
"empty" | "structure_starts" | "structure_references" | "biomes" | "terrain" | "features" | "initialize_light" | "light" | "spawn" | "full"
The status the body needs that neighbor to have reached.
Returns
"empty" | "structure_starts" | "structure_references" | "biomes" | "terrain" | "features" | "initialize_light" | "light" | "spawn" | "full"
The status that neighbor is guaranteed to be at, which is at or above requested.
Throws
ChunkReadOutOfWindowError when the offset is outside the window, or when the requested status is above what the window guarantees at that distance.