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API reference / @jsprismarine/entity-brains / VillagerBabiesSensor

Class: VillagerBabiesSensor ​

Defined in: sensing/sensors.ts:386

Java's VillagerBabiesSensor: every visible baby villager, which is what play tag reads.

Extends ​

Constructors ​

Constructor ​

new VillagerBabiesSensor(scanRate?): VillagerBabiesSensor

Defined in: sensing/sensor.ts:33

Parameters ​

scanRate? ​

number = DEFAULT_SCAN_RATE

Returns ​

VillagerBabiesSensor

Inherited from ​

Sensor.constructor

Properties ​

name ​

readonly name: "VillagerBabiesSensor" = 'VillagerBabiesSensor'

Defined in: sensing/sensors.ts:387

The Java class name, which is what a debug read-out shows.

Overrides ​

Sensor.name


requires ​

readonly requires: readonly MemoryModuleType<unknown>[]

Defined in: sensing/sensors.ts:388

Every memory the sensor writes. The brain registers each one when the sensor is added.

Overrides ​

Sensor.requires


scanRate ​

readonly scanRate: number = DEFAULT_SCAN_RATE

Defined in: sensing/sensor.ts:33

Inherited from ​

Sensor.scanRate

Methods ​

randomlyDelayStart() ​

randomlyDelayStart(randomInt): void

Defined in: sensing/sensor.ts:36

Java's randomlyDelayStart: offsets the first scan into [0, scanRate).

Parameters ​

randomInt ​

(bound) => number

Returns ​

void

Inherited from ​

Sensor.randomlyDelayStart


tick() ​

tick(context): void

Defined in: sensing/sensor.ts:41

Counts down and scans when the countdown reaches zero.

Parameters ​

context ​

BrainContext

Returns ​

void

Inherited from ​

Sensor.tick