API reference / @jsprismarine/prismarine / JavaStateTranslator
Class: JavaStateTranslator
Defined in: prismarine/src/world/generators/datadriven/javaTranslation.ts:37
Translates Java block states to the runtime ids a chunk stores.
One of these lives for as long as the generator does, so a world pays for each distinct state once rather than once per chunk.
Constructors
Constructor
new JavaStateTranslator():
JavaStateTranslator
Returns
JavaStateTranslator
Methods
bedrockRuntimeIdOf()
bedrockRuntimeIdOf(
name,states):number
Defined in: prismarine/src/world/generators/datadriven/javaTranslation.ts:65
The runtime id for a Bedrock state that reached the generator already translated, which is what @jsprismarine/structures hands back for a block out of a structure template.
Parameters
name
string
states
Readonly<Record<string, string | number>>
Returns
number
The id, or UNKNOWN_RUNTIME_ID when this server's palette has no such state, which the caller treats the same way as an unmapped Java one.
runtimeIdOf()
runtimeIdOf(
name,properties?):number
Defined in: prismarine/src/world/generators/datadriven/javaTranslation.ts:48
The runtime id for a Java state.
Parameters
name
string
properties?
Readonly<Record<string, string>>
Returns
number
The id, or UNKNOWN_RUNTIME_ID when the Java state has no Bedrock equivalent this server's palette knows. Callers place nothing for that rather than substituting a block, so a gap is visible as a hole and not as the wrong terrain.
unmappedStates()
unmappedStates(): readonly
string[]
Defined in: prismarine/src/world/generators/datadriven/javaTranslation.ts:82
Every Java state the translator could not place, for a generator to report once.
Returns
readonly string[]