API reference / @jsprismarine/prismarine / Events / PlayerSpawnEvent
Class: PlayerSpawnEvent
Defined in: prismarine/src/events/player/PlayerSpawnEvent.ts:7
Fired just before a player spawns into the world
Extends
Extended by
Constructors
Constructor
new PlayerSpawnEvent(
player):PlayerSpawnEvent
Defined in: prismarine/src/events/player/PlayerSpawnEvent.ts:10
Parameters
player
Returns
PlayerSpawnEvent
Overrides
Methods
getPlayer()
getPlayer():
Player
Defined in: prismarine/src/events/player/PlayerSpawnEvent.ts:15
Returns
isCanceled()
isCanceled():
boolean
Defined in: prismarine/src/events/Event.ts:12
Is the event canceled
Returns
boolean
Whether the event is canceled
Inherited from
preventDefault()
preventDefault():
void
Defined in: prismarine/src/events/Event.ts:19
Cancel the event
Returns
void