Skip to content

API reference / @jsprismarine/entity-brains / BreezeAttackEntitySensor

Class: BreezeAttackEntitySensor ​

Defined in: sensing/sensors.ts:551

Java's BreezeAttackEntitySensor: NearestLivingEntitySensor plus the closest attackable entity that is not a creative or spectator player.

Extends ​

Constructors ​

Constructor ​

new BreezeAttackEntitySensor(scanRate?): BreezeAttackEntitySensor

Defined in: sensing/sensor.ts:33

Parameters ​

scanRate? ​

number = DEFAULT_SCAN_RATE

Returns ​

BreezeAttackEntitySensor

Inherited from ​

NearestLivingEntitySensor.constructor

Properties ​

name ​

readonly name: "BreezeAttackEntitySensor" = 'BreezeAttackEntitySensor'

Defined in: sensing/sensors.ts:552

The Java class name, which is what a debug read-out shows.

Overrides ​

NearestLivingEntitySensor.name


scanRate ​

readonly scanRate: number = DEFAULT_SCAN_RATE

Defined in: sensing/sensor.ts:33

Inherited from ​

NearestLivingEntitySensor.scanRate

Accessors ​

requires ​

Get Signature ​

get requires(): readonly MemoryModuleType<unknown>[]

Defined in: sensing/sensors.ts:554

Every memory the sensor writes. The brain registers each one when the sensor is added.

Returns ​

readonly MemoryModuleType<unknown>[]

Every memory the sensor writes. The brain registers each one when the sensor is added.

Overrides ​

NearestLivingEntitySensor.requires

Methods ​

randomlyDelayStart() ​

randomlyDelayStart(randomInt): void

Defined in: sensing/sensor.ts:36

Java's randomlyDelayStart: offsets the first scan into [0, scanRate).

Parameters ​

randomInt ​

(bound) => number

Returns ​

void

Inherited from ​

NearestLivingEntitySensor.randomlyDelayStart


tick() ​

tick(context): void

Defined in: sensing/sensor.ts:41

Counts down and scans when the countdown reaches zero.

Parameters ​

context ​

BrainContext

Returns ​

void

Inherited from ​

NearestLivingEntitySensor.tick